A downloadable game for Windows, macOS, and Linux
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight, hand-crafted platformer from the creators of multiplayer classic TowerFall.
The Mac OS X package is a disk image. Download it to your computer, double click it, and follow the instructions in the README. Celestia 1.6.1 (37M) Celestia 1.6.0 (39M) Source Code. Celestia is an open-source project. As such, its source code is provided and is freely modifiable and redistributable as per the GNU Public License.
- Celeste MacBook OS X Version DOWNLOAD. The game is available to download as.dmg right now. Once.dmg file is downloaded, simply open it and extract the game in applications folder. More Game Details: While playing Celeste MacBook OS X Version, you will find more interesting things about it and you will enjoy it even more.
- The general consensus to that question is yes. And in my hours of experience with it, Celeste lives up to most of its promises. Right off the bat, let me just say that I did experience a bit of frustration in my futile attempts to get iPhone 4 to iPhone 4 sharing working correctly, while other facets of the tweak performed marvelously.
- A narrative-driven, single-player adventure like mom used to make, with a charming cast of characters and a touching story of self-discovery
- A massive mountain teeming with 700+ screens of hardcore platforming challenges and devious secrets
- Brutal B-side chapters to unlock, built for only the bravest mountaineers
- IGF “Excellence in Audio” finalist, with over 2 hours of original music led by dazzling live piano and catchy synth beats
- Pie
The controls are simple and accessible - simply jump, air-dash, and climb - but with layers of expressive depth to master, where every death is a lesson. Lightning-fast respawns keep you climbing as you uncover the mysteries of the mountain and brave its many perils.
This is it, Madeline. Just breathe. You can do this.
Status | Released |
Platforms | Windows, macOS, Linux |
Publisher | Matt Makes Games Inc. |
Release date | Jan 25, 2018 |
Rating | |
Author | Matt Makes Games |
Genre | Platformer |
Made with | Aseprite, FNA, XNA |
Tags | celeste, fna, matt-makes-games, miniboss, towerfall, xna |
Average session | About an hour |
Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Portuguese (Portugal), Russian |
Inputs | Keyboard, Xbox controller |
Accessibility | Configurable controls |
Links | Steam, Homepage |
Mentions | itch.io Recommends: Celeste, Apocryph, a..., itch.io Recommends: games you can get fo..., Celeste is one of our favorite games of..., Your field guide to fantasy consoles |
Purchase
In order to download this game you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:
How To Download Celeste Free
Development log
Community
Celeste Game Free Download
Controls
Arrows - Move
Left Shift - Dash
Z, C, or N - Jump
X, V, or M - Shoot
by Kris De Asis
A mod of Celeste Classic
by Matt Thorson
and Noel Berry
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | Meep |
Genre | Platformer, Action |
Made with | PICO-8 |
Tags | 2D, celeste, crossover, mega-man, mod, PICO-8, Pixel Art, Retro, Short |
Average session | A few minutes |
Inputs | Keyboard |
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Very nice implementation of Megaman into Celeste and also adapting the character's mechanic to Celeste's level design is wonderful
Good Work!
Beautiful! Clever gameplay mechanics and, above all, clever level design! Thank you for made it!
Not having played actual Celeste, I thought the game was a lot of fun. For some reason, I really sucked at dash jumping, but other than that I really enjoyed trying to solve the platforming puzzles and getting the timing down on the shooting. I think it would've been nice if there was a sound effect each time you successfully shot the boss though. Overall, really fun experience.
Now more than ever, cannot unsee Megaman's normal shots as lemons.
This is the most creative hack of Celeste I've played. It's super cool! It also happens to be the hardest hack I've played. I assume but the difficulty is intentional, but I recommend tuning the enemies a bit, as they shoot super quickly, and the one hit kills make it super easy to die.
Thanks for the feedback! Yeah, most of the enemy balance was around the player's movement speed, which was matched with the original Celeste. I can try to fiddle with the enemy timers, but in a lot of levels, the easiest route is to just hop over the enemy after they've fired. :)